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The we will take that character and do some advanced character animation, an organic walk cycle.
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Then, we will learn how to use bones to set up your characters for fast animation, followed by a tutorial that teaches you how to rig a character. How to change or modify them without messing them up.Īnd after you know your way through Moho and dominate the drawing tools necessary for character animation, we will learn about cut out animation.Ī technique to animate faster, ideal for YouTubers, and people looking to do 2d Animation like some cartoon network series, for example, Total Drama Island. Then we will learn how to edit your drawings.
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I will give you some tips to save you time, so you can rig them and prepare them for animation faster. Then, we will dive into learning everything you need to trace your characters inside Moho. I will explain the different types of layers, so you can pick which ones you need for your current animations. Then, I will show you how to work with layers. Then I will show you how to import images so you can start tracing characters inside Moho. You can use them for inspiration, to analyze them, check how they are created, and learn by tinkering with them, or you can start practicing the principles of animation and maybe do crazy walk cycles.
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Then, I will show you how to get Pre-Made Characters, already rigged for you, so you can start practicing animation right at the moment you open Moho. Then I will show you how to start a new project, what settings to use, which ones are recommended for you, and your needs. I will explain the interface, the different panels of the workspace, and how they are used in your projects. This also acts as a crash course in character animation as we will be applying anticipation, follow-through, and other animation principles to help solidify our library.In this course you will learn how to use Smith Micro’s Moho for Character Animation. In addition, we will go over various tips and tricks to ensure your workflow is being maximized with this feature. In this course you will learn how to set up the three main action types: Smart, Morph and Regular. This process is great for larger projects with reusable actions or multi-episode series that rely on the same actions. You can even transfer the animation to other rigs with a similar makeup. And with the Actions panel, you can save, edit and reuse these actions at any time. Moho's robust bone system is great for creating quick, eye pleasing animations.
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